

Stats
Stats are a big part of the 'system' at Nova Terra, granting them increases strengths, speeds, and everything you can dream of.
These Stats keep people in check from being too 'overpowered' while also making the strong stand out apart from the weak.
Stats don't truly have a limit, but most don't go past '100' usually.

Stats in Nova Terra:
Strength - Physical attacks and overall natural strength are affected by this Stat.
​
Durability - Punishing attacks like Crowd Control and Restrictions are reduced the higher this Stat gets.
​
Speed - Movement Speed, Flight Speed, Jump Speed, and Movement Acceleration is affected by this Stat.
​
Attack Speed - How fast one can attack i and Cast Time Reduction is based off this Stat
​
Stamina - How long/much a being can sprint, fly, attack, and move without rest is based on this Stat.
​
Recovery - The time needed to recover Stamina and the Cooldown on Abilities is affected by this Stat.
​
Vision - How far a being can see, how clear they can see at longer distances, and sight in very bright/dark environments is based on this Stat.
​
Magic Power - The effectiveness, power, strength, duration, and damage of Hexes are affected by this Stat respectively.
​
Mana Regen - How quickly a being's Mana is regenerated and how big one's Mana-Pool is based off this Stat.
​
Luck - The chance to deal 'Critical-Breaks', chance for better loot from Dungeons, chance for Boss/Monster drops, and better Affinities from Curios is based off this Stat.
​
Physical Defense - Resistance to Physical Attacks are based off this Stat.
​
Magical Defense - Resistance to Magical Attacks are based off this Stat.